Non tutti sono molto convinti dalla cosa, comunque stamattina hanno pubblicato un po’ tutti queste nuove specifiche di Xbox 360, spuntate su un forum nella perplessità generale.
Le prendo e le posto con il beneficio del dubbio, ma é alquanto plausibile che non siano del tutto attendibili..
2 types of Xbox Live:
Xbox Live Silver (no subscription required)
Xbox
Live Gold (subscription benefits)
Features for Gold service
(S) Also for Silver
(O) Also for Offline
-
Seamless transition to Xbox Live account from Xbox to Xbox 360
- Access to
MMOs (additional fees may apply) (S)
- Free Xbox Live weekends (S)
-
Multiplayer online gameplay
- Avatar for gamer profile(S)(O)
- Motto for
gamer profile (S)(O)
- Personalized look for Xbox System Guide (S)(O)
-
Offline achievments (S)(O)
- Online achievements (S)
- Access to other
players’ Gamer cards via Live (S)
- Cumulative gamer score (S)(O)
- Location/language profile (S)(O)
-
Reputation (S)
- Enahnced matchmaking using above
- Skill level
matchmaking
- Gameplay style profile (casual, competitive, etc.)
- Recent
players list (S)
- Free and premium download game content(S)
- Free and
premium downloadable movies, music, tv (S)
- Downloadable demos/trailers
(S)
- Microtransactions (S)
- Custom playlist in every game (S)(O)
-
Play music from portable devices (S)(O)
- View images from digital camera
(S)(O)
- Strem media from Windows XP (S)(O)
- Interactive screen savers
(S)(O)
- Track info for CDs (S) (O)
- Communication with voice, video or
text (S)
The Hardware:
1. Support for DVD-video, DVD-Rom, DVD-R/RW, CD-DA, CD-Rom,
CD-R, CD-RW, WMA CD, MP3 cd, JPEG photo CD
2. All games supported at 16:9,
720p and 1080i, anti-aliasing
3. Customizable face plates to change
appearance
4. 3 USB 2.0 ports
5. Support for 4 wireless controllers
6.
Detachable 20GB drive
7. Wi-Fi ready
Custom IBM PowerPC-based CPU
- 3 symmetrical cores at 3.2 GHz each
- 2
hardware threads per core
- 1 VMX-128 vector unit per core
- 1 MB L2
cache
CPU Game Math Performance
- 9 billion dots per second
Custom ATI Graphics Processor
- 500 MNz
- 10 MB embedded DRAM
-
48-way parallel floating-point shader pipelines
- unified shader
architecture
Memory
-512 MB GDDR3 RAM
- 700 MNz DDR
Memory Bandwidth
- 22.4 GB/s memory interface bus bandwidth
- 256 GB/s
memory bandwidth to EDRAM
- 21.6 GB/s frontside bus
Audio
- Mulitchannel surround sond output
- Supports 48khz 16-bit
audio
- 320 independent decompression channels
- 32 bit processing
-
256+ audio channels
Andrea
10 mag 2005 - 14:40 - #1Sono molto vicino alla realtà ^^
ef0
10 mag 2005 - 15:50 - #2primo :D
David
11 mag 2005 - 19:06 - #3specifiche MOLTO verosimili ;)