Dopo le prime immagini rilasciate negli scorsi giorni e presenti nella nostra galleria, Capcom ha annunciato il titolo ufficiale della conversione di Dead Rising per console Wii.
Tramite un comunicato stampa veniamo infatti a sapere che il nuovo titolo sarà Dead Rising: Chop Till You Drop, ossia un gioco di parole inglese che tradotto in italiano diventa “Affetta fino a Morire“. Inoltre la casa giapponese ha annunciato anche il periodo di uscita del gioco fissandolo per questo inverno.
Sempre tramite la press release vengono ribadite le caratteristiche di questa versione per console Nintendo, come per esempio il riadattamento dei controlli in stile Resident Evil 4. Nella seconda parte del post trovate il comunicato ufficiale, in lingua inglese, rilasciato da Capcom.
[Aggiornamento] Sono state aggiunte alla nostra galleria alcune nuove immagini che Capcom ha distribuito tramite la rete in data odierna.
Dead Rising (Wii) - nuove immagini



Capcom Announces Dead Rising: Chop Til You Drop
Wii gamers prepare for a zombie invasion.US, July 21, 2008 - Capcom, a leading worldwide developer and publisher of video games, today announced that Dead Rising: Chop Til You Drop is in development for the Wii home video game system. Based on the critically acclaimed Dead Rising, which has sold in excess of one million units since its release in 2006, Dead Rising: Chop Til You Drop is scheduled to hit store shelves this Winter.
Taking advantage of the same proven technology that brought Resident Evil 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Dead Rising: Chop Til You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.
The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player’s skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human.
Dead Rising: Chop Til You Drop’s infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football.
Dead Rising: Chop Til You Drop includes the following features:
-Utilizes the same engine as Resident Evil 4 Wii edition.
-New level of interaction - aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
-Huge environment - expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
-Improved save functionality allows for more seamless gameplay
-Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
-Anything in the mall is at Frank’s disposal
-Grab environmental objects like umbrellas and benches to use as improvised weapons
Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
Consume food and drink to revive health
via | Videogaming247
mikness360
22 lug 2008 - 13:15 - #1ma su 360 c erano miliardi di zombie,ma dove sono finiti?
mikiamomarco
22 lug 2008 - 14:59 - #2sono morti…eh eh eh eh
Ei@
22 lug 2008 - 17:58 - #3Sempre piu’contento ad avre venduto il Wii…
Secondo me facevano prima a cmabiargli nome e fare un gioco diverso…
MAESTRO SPARTAN
22 lug 2008 - 18:49 - #4DR su wii non mi convince per niente.
In questo gioco non vale il discorso”l’importante è il gameplay”,perchè il numero di zombie su schermo è parte integrante del gameplay,e il wii non è in grado di gestirlo.
YuSuKe
22 lug 2008 - 19:36 - #5Bah…
MC 4 ever
22 lug 2008 - 20:06 - #6graficamente molto datato rispetto alla 360 (e poi su 360 neanche era sto che come grafica…)
spero che nella versione finale si possano vedere più zombi.,.. il bello del gioco è proprio questo
samu87
22 lug 2008 - 20:13 - #7ma scusate… state a guardare quandi zombi avete sullo schermo apposto di “ucciderli”!?!?!?!
sig.cell
22 lug 2008 - 20:18 - #8Ho la soluzione del fatto che sulla Wii ci siano molti zombie di meno rispetto alla PS3.
Semplicemente perchè la Wii è una consolle più da bambini.
sig.cell
22 lug 2008 - 20:20 - #9US, July 21, 2008 - Capcom, a leading worldwide developer and publisher of video games, today announced that Dead Rising: Chop Til You Drop is in development for the Wii home video game system. Based on the critically acclaimed Dead Rising, which has sold in excess of one million units since its release in 2006, Dead Rising: Chop Til You Drop is scheduled to hit store shelves this Winter.
Taking advantage of the same proven technology that brought Resident Evil 4 so successfully to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival.
Dead Rising: Chop Til You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but players will have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight.
The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that will allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players will be faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player’s skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human.
Dead Rising: Chop Til You Drop’s infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football.
Dead Rising: Chop Til You Drop includes the following features:
-Utilizes the same engine as Resident Evil 4 Wii edition.
-New level of interaction - aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
-Huge environment - expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
-Improved save functionality allows for more seamless gameplay
-Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
-Anything in the mall is at Frank’s disposal
-Grab environmental objects like umbrellas and benches to use as improvised weapons
Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
Consume food and drink to revive health.
KenHutchinson
22 lug 2008 - 21:43 - #10Basta, non voglio + assistere a questo scempio.
@ samu87
Il bello di Dead Rising era proprio il fatto che in certe situazioni ci si ritrovava in mezzo ad una orda di zombie dove per difendersi qualsiasi mezzo è lecito, con così pochi non si fa neanche la corsa zombie(a meno che non si mettano tutti in fila).
Se alla fine avrà anche l’aliasing siamo davvero messi male.
Se tanti dicono che la wii non è x casual gamer e poi i titoli hardcore non girano bene a sto punto uno si prende il wii solo x i titoli nintendo che è molto meglio.
I giochi “cattivi” lasciamoli a 360 e ps3 a sto punto.
Andyus
22 lug 2008 - 22:28 - #11non capisco tutti questi pareri negativi, a me sembra che gli zombi siamo abbastanza, e la grafica non e neanche tanto male…siete troppo esigenti cavolo!
KenHutchinson
22 lug 2008 - 22:51 - #12@ Andyus
Non hai mai giocato a dead rising x 360 se dici così,sennò vedresti una differenza abissale tra le due versioni.
Poi magari nella versione finale ci saranno + zombie, ma con quel gameplay quei pochi che si vedono dalle immagini li si può far fuori in 2 minuti(mentre nello stesso luogo nella versione 360 ci passavi anche un’ora e gli zombie non finivano mai).
Non è una questione di essere esigenti, ma adesso si comincia a capire il xchè capcom abbia deciso di fare questo gioco proprio su wii,quello principale sono i soldi, e poi xchè col mote alcune armi si possono maneggiare meglio.
YuSuKe
22 lug 2008 - 23:29 - #13Oddio, mi ricordo che quando dovetti salvare le due ragazze nel negozio di giocattoli… era tipo l’esercito di orchi di LOTR. :
Ma soprattutto, si perde del tutto la sfida (personale, perlopiù) di ammazzare più zombie possibili (tipo l’achievement sui 54000 da ammazzare… O.o).
/spit Wii